Welcome

Welcome to the AI Generated Lore Project! Here, we made it our goal to focus on working with ai to generate new information, mainly items, that could function as actual items in the Dark Souls universe. This would require them to contain lore-accurate information that aligns with how the world of Dark Souls works. On this site, you'll find different pages that explain how our pilgrimmage turned out, and what we found. There will be visualizations, documentation, discussions, problems we faced, and anything else that can accurately explain the process of how we (somewhat) trained an ai model to produce information based on the list of items found in the first Dark Souls video game. Take a look around!

We have a variety of pages showcasing what we did! Our Documentation and Examples pages show what we got and how we got there, while the Visualization page helps explain how the information is being used! Lastly, our Problems page gives a lok into some of the many challenges that we encountered, and briefly explains how we overcame them.

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Research Questions

These are just a few questions that we were asking as we began working with the OpenAI system. We wanted to take a look at how ai works within generating new information, and potentially using it in a new and unique way. The project initially focused on the use of ChatGPT and how we could give it our information in a copy-paste format, and it essentially worked. However, bigger ideas came into play and the thought of training a model using python became a central point in achieving what we want. Over time, this changed how we looked at ai, and raised more questions about how it functions.

Conclusions

Throughout our experiences working with OpenAI and the AI models, we learned a lot. The potential of artificial intelligence is great, and using it effectively is a challenging task. During the process, we learned a lot about Python and how we can use it as a tool. We went more in-depth into different branches of coding and text analysis in general by making use of programs like spaCy and PANDAS, along with becoming more familiar with different file types such as JSON files, SVG, and more. The use of all of these tools allowed us to reflect on how we interacted with the ai model and learned about ai as a whole. We mainly came to the conclusion that ai are very particular and that it takes a lot to train one and make it useful. We were able to produce an ai model based off of an existing model, and that proved to be difficult. However, we were able to speculate and analyze how ai models work, and how they think; that is that they operate off of hypotheticals and a plethora of examples. We also discovered how the ai uses fine-tuned JSON files to look at the examples and base its thought process off of the provided information. From our experiments, we found that this works. Essentially, we've been able to take a dive into the brain of an ai and understand how similar words and tokens were able to be used as associations that can be made into viable results in the output of a prompt. We still get to use the playground after we worked on everything, so we believe we really made some progress in understanding how to use ai.

Weekly Update:

This week we are gathering data from cytoscape and our newly trained model. We plan to update our website with this and other information in prepartion for the DIGITWorks showcase.

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